Dobble card game original edition

Dobble — the original card game, the basis for the mobile adaptation.

At Amuzo Games, I worked on bringing one of the world's most popular card games to mobile. The challenge wasn't to reinvent Dobble — it was to translate its fast, social energy into a digital experience. My work focused on customisation: designing the elements that let players express themselves and make the game feel personal.


Context

Originally released in 2008, Dobble has sold tens of millions of copies worldwide. Its core mechanic is simple: every two cards share exactly one matching symbol, and the fastest player wins. The mobile adaptation needed to preserve that immediacy while adding depth for a solo and online audience.

Dobble x Dinosaurs special edition box art
Dobble Go! app thumbnail

Special editions (left) and the Dobble Go! mobile app (right).

Pile of Dobble card game editions

The many editions of Dobble — a globally recognisable brand with a consistent identity.

Dobble Go! project header banner

Customisation system

I designed most of Dobble Go's customisable assets — avatars, borders, and banners. These are the collectibles players use to express themselves within the game; they sit at the centre of the player experience. Getting the visual language right mattered.

The challenge was in the combinations. Any avatar could pair with any border or banner, creating thousands of possible outcomes. Each needed to remain clear, balanced, and visually consistent — requiring a systematic approach to every individual asset.

Abstract border Bamboo border Bronze border Camouflage border Caution tape border Chequered border Cookie border Crown border Snowy ice border Drawn border Flowers border Geometric border Glitch border Halloween border Love hearts border Milk chocolate border Mosaic border Paper border Purple border Silver border Skulls border Stone bricks border Lawn border Yellow rust border

A selection of collectible border designs — 24 of the full set.

Dobble Go! app game screen, view one
Dobble Go! app game screen, view two
Dobble Go! app game screen, view three

In-game screens showing the customisation system in context.


Advertising

I created and localised marketing assets across multiple formats, screen sizes, and languages. Layouts needed to remain flexible from the outset — text expansion in languages like German meant designing systems that could accommodate significant variation without breaking. Structure first; aesthetics followed.

Full-size Dobble Go! promotional advertisement

Master advertising layout — designed to flex across languages and formats.

German localised Dobble Go! advertisement
French localised Dobble Go! advertisement
Spanish localised Dobble Go! advertisement

Localised variants — German, French, and Spanish. Same layout, adapted for each market.


Seasonal content

I designed UI and assets for seasonal events, including limited-time content and themed updates for holidays such as Christmas and Easter. These updates play a key role in maintaining player engagement — requiring designs that feel distinct while still fitting seamlessly within the existing Dobble aesthetic.

Dobble Go! daily coins reward UI screen

Daily coins UI — seasonal reward screen designed for the Easter event.

Easter chick border Green Easter egg border Pink Easter egg border Purple Easter egg border Yellow Easter egg border Blue Easter egg border

Easter seasonal borders — six limited-time collectibles.


Illustration

For seasonal events I created new sets of Dobble icons in Photoshop. Each symbol needed to be:

Given the speed of gameplay, clarity wasn't something you could sacrifice — every icon had to communicate immediately.

Bunny ears Wellington boots Paint bucket Reeds Box of chocolates Candles Flowers Cinnamon roll Chocolate Dobbly icon Hot air balloon Strawberry Shuttlecock Sweets Egg nest Bread loaf Flower Ribbon purple Chocolate ribbon Ribbon pink Ribbon green Ribbon orange Kite Chocolate heart Chick in egg

Easter icon set — 24 symbols illustrated for a new seasonal Dobble pack.

Holly Yellow gift Santa Claus Jingle bell Robin Rocking horse Candy cane Christmas pudding Christmas tree Red gift Wreath Elf hat Lamp Green gift Gingerbread man Hot cocoa Ice skate Snowflake Snowman Santa hat Green sweet Teddy bear Cyan gift Green bauble

Christmas icon set — 24 symbols for a festive seasonal Dobble pack.


What I took away

Working on a live product meant designing for real use, not ideal scenarios. Seeing my work ship and function at scale was both challenging and rewarding.

This project introduced me to the realities of professional UI design: systems over one-offs, flexibility over perfection, and decisions shaped by real constraints.

Dobble Go! app start screen design

App start screen — the entry point players see every session.

Dobble Go! is available on the App Store and Google Play
Bibliography
  1. ---
  2. ---
  3. ---
Role
UI & Graphic Designer
Year
2023
Type
Industry Project
Software
Figma
Adobe Illustrator
Skills
UI Design
Game Design
Illustration